Materiais Download: A Huge Collection of PBR Textures, Models and HDRIs
What are Materiais and How to Download Them for Free
If you are a 3D artist or designer, you probably know how important it is to have realistic and high-quality materials for your 3D projects. Materials are the textures and shaders that define the appearance of your 3D models, such as their color, reflectivity, bumpiness, etc. They can make or break your 3D scenes, so it's essential to use the right ones for your needs.
But where can you find good materials for your 3D projects? And how can you download them for free? In this article, I'm going to show you some of the best websites that offer free materials for 3D artists and designers. I'm also going to show you how to use them in your 3D projects using Blender, a free and open-source 3D software. And finally, I'm going to give you some best practices for using materials in your 3D projects.
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Types of Materiais You Can Find Online
There are many types of materials you can find online, but I'm going to focus on three main categories that are widely used by 3D artists and designers:
PBR Materiais
PBR stands for Physically-Based Rendering, which is a technique that simulates how light interacts with real-world materials. PBR materials are more realistic and consistent than traditional materials because they use multiple texture maps that describe different properties of the material, such as its base color, roughness, metallicness, normal, height, etc.
Some of the best websites that offer free PBR materials are:
: This website has over 2000 PBR materials that are available under the Creative Commons CC0 Public Domain License. You can download them in up to 8K resolution and use them for any purpose.
: This website has over 15000 free models, materials, HDRIs and more that you can download directly in Blender. You can also support the creators by buying a Full Plan or enjoy BlenderKit for free.
: This website has over 1000 free PBR materials that you can download and use for any project, personal or commercial.
: This website has over 500 free PBR materials that are scanned from real-world surfaces. You can download them in up to 16K resolution and use them under the Creative Commons CC0 Public Domain License.
Substance Materiais
Substance is a software suite that allows you to create, edit and manage materials using a node-based system. Substance materials are dynamic and procedural, which means they can be customized and modified using parameters and generators. Substance materials can also be exported to various formats and platforms, such as PBR, Unreal Engine, Unity, etc.
Some of the best websites that offer free Substance materials are:
: This website is a community platform where you can download and share free Substance materials, brushes, filters, generators and more. You can also rate and comment on other users' creations.
: This website is a library of over 4000 high-quality Substance materials that are curated by the Substance team. You can download up to 30 materials per month for free if you have a Substance subscription or a trial account.
: This website is a learning platform where you can find free tutorials, courses and resources on how to use Substance tools and create your own materials. You can also join the Substance community and get feedback and support from other users.
Photoscanned Materiais
Photoscanning is a technique that uses multiple photographs of a real-world surface to create a 3D model of it. Photoscanned materials are very realistic and detailed because they capture the geometry and texture of the surface at a high resolution. Photoscanned materials can be used for photorealistic rendering and visualization.
Some of the best websites that offer free Photoscanned materials are:
: This website has over 1000 free Photoscanned materials that are available under the Creative Commons CC0 Public Domain License. You can download them in up to 8K resolution and use them for any purpose.
: This website has over 10000 free Photoscanned materials that are scanned from real-world locations and environments. You can download them in up to 8K resolution and use them for any project, personal or commercial, if you have an Unreal Engine account.
: This website has over 1500 free Photoscanned materials that are available under the Creative Commons CC0 Public Domain License. You can download them in up to 16K resolution and use them for any purpose.
How to Use Materiais in Your 3D Projects
Now that you know where to find free materials for your 3D projects, you might be wondering how to use them in your 3D software. In this section, I'm going to show you how to use materials in Blender, a free and open-source 3D software that is widely used by 3D artists and designers. Blender has a powerful and flexible material system that allows you to create and edit materials using nodes, which are graphical blocks that represent different functions and operations.
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How to Import Materiais in Blender
The first step to use materials in Blender is to import them into your project. Depending on the type and format of the material, there are different ways to import them in Blender. Here are some of the most common methods:
If the material is a PBR material that consists of multiple texture maps, such as base color, roughness, normal, etc., you can import them as image files and connect them to the appropriate sockets of the Principled BSDF node, which is a node that simulates PBR materials. You can also use the Node Wrangler add-on, which is included in Blender, to automatically set up the PBR material for you.
If the material is a Substance material that has a .sbsar extension, you can import it as a Substance node and adjust its parameters using the Substance Settings panel. You can also export it as a PBR material and use it as described above.
If the material is a Photoscanned material that has a .blend extension, you can import it as an append or link operation and use it as a regular Blender material. You can also export it as a PBR material and use it as described above.
How to Apply Materiais to Your 3D Models
The next step to use materials in Blender is to apply them to your 3D models. Depending on the type and complexity of your model, there are different ways to apply materials in Blender. Here are some of the most common methods:
If your model has a single material, you can simply select it and go to the Material Properties panel and click on the New button to create a new material slot. Then you can choose the material you want to apply from the dropdown menu or click on the Browse Material button to select it from your project.
If your model has multiple materials, you can use the Edit Mode and Face Select mode to select the faces that you want to assign a different material. Then you can go to the Material Properties panel and click on the Plus button to create a new material slot. Then you can choose the material you want to apply from the dropdown menu or click on the Browse Material button to select it from your project.
If your model has UV maps, you can use the UV Editing workspace and the Image Editor to assign different materials based on the UV coordinates of your model. Then you can go to the Shader Editor workspace and use the Image Texture node to load the texture maps of your material and connect them to the appropriate sockets of your material node.
How to Adjust Materiais Settings in Blender
The final step to use materials in Blender is to adjust their settings to suit your needs and preferences. Depending on the type and complexity of your material, there are different ways to adjust their settings in Blender. Here are some of the most common methods:
If your material is a PBR material that uses the Principled BSDF node, you can use the sliders and inputs of the node to adjust different properties of the material, such as its base color, roughness, metallicness, normal, height, etc. You can also use the Node Wrangler add-on, which is included in Blender, to preview and tweak the material using different modes and shortcuts.
If your material is a Substance material that uses the Substance node, you can use the Substance Settings panel to adjust different